About the studio

Games worth the tap.

Pernox Games is a young, independent studio with a simple belief: a great game should feel wonderful in the first five seconds — and keep you coming back for the next thousand.

Our story

Pernox started with a single question: what makes a game impossible to put down? Not big budgets or sprawling worlds — but that tight, satisfying loop of act, react and improve. We set out to bottle that feeling and put it in your pocket.

Our first game, Shayp, is exactly that idea distilled: colorful shapes, quick reflexes, and a score you can't stop trying to beat. It's built with the Godot engine and hand-polished for iOS and Android.

We're starting small and deliberate — one game at a time, each one better than the last.

What we believe

Feel first

If the moment-to-moment isn't a joy, nothing else matters. We obsess over touch, timing and feedback.

Respect players

Fair design, honest monetization and no dark patterns. Your time and attention are yours.

Quality over quantity

We'd rather ship one game we're proud of than ten we're not. Polish is a feature.

Where we're headed

The Pernox roadmap

Mobile is our starting line, not our finish line.

  • Now

    Launch Shayp

    Bring our first title to the App Store and Google Play, and learn everything we can from real players.

  • Next

    Grow the mobile lineup

    More bite-sized, high-feel games — building a small library of titles the Pernox way.

  • Later

    Bigger worlds

    As the studio grows, we plan to reach beyond mobile toward richer PC experiences.

Say hello

Press, players, partners or the merely curious — we'd love to hear from you.